3.- FALLING BRICK
This one has to do with timming to achieve a sense of weight -I think XD
Here is my planning. I decided to give it half a rotation and make it hit hard with the edge.
I noticed that, in this case, the full movement ending suddenly adds a lot to the stiffnes of the object, but what do you think?
I also kept myself from using squash and stretch, since it is a very solid brick, it should not deform at all. BUT, perhaps I could use some kind of stretch to create more impact to the exact moment it touches the ground.
Here is the outcome:
I also did a tiny animation with my goat dude. It was aimed to practice small movements, eyes, and some expressions.
I have to say I didn't made too much planning on this one, it was more like straight ahead and just from what came to my mind, trying to keep the idea as fresh as possible.
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Aaand the 3D stufffs!
>>watching some kind of sports<<
Using the same character I used last time on my walkcycles, with a simple rig (no iks, no animation curves) I'm creating a scene in which the character is watching some sports broadcast, having a good time.
I'm using 3 poses to tell the idea:
1)just sitting down watching
2)interest
3)reaction to goal
THE SITTING DOWN WATCHING POSE
I went trough some issues with this one, form the position of the soulders, to the overall tension of the body.
In the picture at left I drew some front views of the guy, looking for the way his shoulders and hips would tilt.
This is the pose I chose in the end. It has a much more relaxed hip, shoulders tilted to the other side, and a straight head. |
This sheet has some alternate version, with a very sassy pose, not what I was looking for. His shoulders have too much energy and the hips are way too high. |
INTEREST POSE
Before getting into the actual interest pose I created a tiny anticipation in which the character notices something on the screen, which makes his body go up a little.
In this frame the character lifts his chest a little, showing some interest on what he is watching. This happens before the entire movement takes place. |
Breakdown pose from notice to interest. Arms get closer to body, torso straightens, legs get closer to sofa. |
This is the extreme interest pose, in which his head is going forward, and his arms pressing his legs, just as if he is going to jump, but holding in emotion. |
This is the 3D animation. Extremes are done, as well as some inbetweens and breakdowns.
Timming is also done, but it doesn't read as much with the long hold frames.
And that's all for today guys! No picture making this time. I did worked on some stuff, but is not dry enough to scan it... :P
Thanks for reading and see you later!! :D
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